Tile Game Prototype
getting the hang of godot, made this over the past couple months. you can make a level, add pickups and stuff.
planned for this is i want to add crafting but first im gonna add going to other levels while playing a level sort of like level transitioning.
Make sure to report bugs to me in the comments!
| Updated | 17 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | TheDipler |
| Genre | Simulation, Role Playing |
| Made with | Godot |
| Tags | 2D, Pixel Art, Sandbox |
| Content | No generative AI was used |
Development log
- Uppdate17 days ago
- MAJOR REWORK Beta Test21 days ago
- Content Update!23 days ago
- Small update28 days ago
- Tutorial World!!!!!!29 days ago
- IMPORTANT update29 days ago
- theres a problem32 days ago
- I guess weapons cant exist32 days ago

Comments
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You should add a button or hotkey where I can go back to main menu without having to reload the tab
make sure to delete past levels after the "MAJOR REWORK" update
they use the old format
Official levels will be re-made after sufficient testing and code clean-up
Mobile controls planned
quick note: quitting to menu from an official level will sometimes crash the game, just reload the page if this happens
i already know what the issue is
Nice game. Only one minor bug, you can attack the enemies through walls if your cursor is aimed at them and not a wall.
This happens with the pickaxe btw
oh you can just attack through walls intentionally, the attack isnt based where your cursor is, its based on the pickaxe itself. To prevent attacking through walls ill have to make a check using a ray from the player to check if there is a wall between player and enemy
if you want me to do that reply ye
yea
Damnit >:(